<?xml version="1.0"?>

<page>

<title>Economics</title>

  <summary>Discussions of fantasy medieval economics.  Great
  stuff!</summary>

  <p>Economics is a very important factor, both in the real world and
  in game worlds.  Nearly everything revolves around money: money to
  buy food, money to build structures, money to motivate workers.
  Everywhere there is money.</p>

  <p>Thus, the economics section on this site has lots of information
  for enhancing economics in your campaign.  Try it, you may like
  it!</p>

<links>

  <linkGroup name="Currencies">

    <link page="GenericCurrency" 
          name="A &quot;standard&quot; currency system"
          description="A new look at the standard D&amp;D currency system."/>

    <link page="DenominationList" name="A List of Denominations"/>

    <!--
    <link page="*NotDone*" name="Old English Currency"
          description="The British currency system, before decimal currency"/>
    <link page="*NotDone*" name="Currency of Medieval France"/>
    <link page="*NotDone*" name="Currency of Ancient Rome"/>
    -->
  </linkGroup>

  <linkGroup name="Economics Articles">
    <link page="MedievalCityContents" name="What's in a Medieval City?"/>
    <link page="MedievalOccupations" name="Medieval Occupations"/>
    <link page="AlternatePaymentForms" name="Spicing Up Transactions"/>

    <link page="../PriceList/index" name="Medieval Price Lists"/>

    <!--
    <link page="*NotDone*" name="Medieval Markets"/>
    <link page="*NotDone*" name="Patronizing Merchants"/>
    <link page="*NotDone*" name="International Trade"/>
    <link page="*NotDone*" name="Taxes and Tarrifs"/>
    <link page="*NotDone*" name="Guilds"/>
    <link page="*NotDone*" 
          name="The Agricultural Revolution"
          description="The Medieval agricultural revolution, and what it means for your campaign."/>
    -->
  </linkGroup>

</links>

</page>

